|
![](/i/fill.gif) |
Thomas de Groot <tho### [at] degroot org> wrote:
> On 7-3-2013 21:50, BertvdB wrote:
> > Thomas,
> > Great concept.
> > And the next dillemma: Addept the buildings to the terrain or vice versa. The
> > latter one sometimes called as "site preparation"
> >
> >
>
> Thanks. The former is already done by the code of course through the
> trace function, the latter would not be too difficult by using the Block
> object - which limits the urbanism - in a difference with the
> height_field. In that case, the Block object could also be made more
> interesting, with terraces for instance.
>
> Good idea. :-)
>
>
> Thomas
I think with a difference you get black holes in your terrain, there must be a
more elegant solution.
Post a reply to this message
|
![](/i/fill.gif) |