POV-Ray : Newsgroups : povray.binaries.images : cube meadow : Re: cube meadow Server Time
30 Jul 2024 02:28:13 EDT (-0400)
  Re: cube meadow  
From: Solar Mike
Date: 28 Feb 2013 11:55:01
Message: <web.512f8bb22528e3a11ec72b470@news.povray.org>
Alain <kua### [at] videotronca> wrote:

> > "nemesis" <nam### [at] gmailcom> wrote:
> >> just cubes, a bit of translation and rotation, lit by pure radiosity and a good
> >> measure of DOF love :)
> >
> > BTW, didn't like the overlapping, so instead I unioned all cubes, then
> > differenced from the union of the "flowers".  Takes a lot more rendertime and
> > sadly leaves artifacts that don't go away, but liked it better
> >
> Coincident surfaces.
> Did you try randomising the depth of the flowers? Just something like 1%
> variation of the depth will do the trick...
>
>
> Alain

This might be coincident surfaces but it kinda looks like bug 183 to me. If so,
you should be able to get rid of the artifacts by setting the default texture to
tclay.

Cheers,
Mike


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