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Thomas de Groot <tho### [at] degroot org> wrote:
> Been some time since my last image from Gancaloon. Steady changes and
> steady progress since then. Main development being the replacement of
> the city blocks by 'real' geometry. Progress still under way and only as
> first version without doors and windows. Potentially however, I have now
> the possibility to make any street scene I want, wherever in the city.
> Further, I make extensively use of Edouard Poor's proximity pattern
> macro which is the one I prefer at this moment. Sam Benge's comes as
> close second ;-)
>
> Thomas
Hi Thomas,
a nice view of Gancaloon again. Two nitpicks: You should consider the use of the
occulsion map baking for the statue and a higher camera position to see the
water between the paths.
Best regards,
Michael
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