POV-Ray : Newsgroups : povray.off-topic : To anyone who has worked with boost : Re: To anyone who has worked with boost Server Time
28 Jul 2024 20:35:18 EDT (-0400)
  Re: To anyone who has worked with boost  
From: Anthony D  Baye
Date: 17 Feb 2013 04:25:01
Message: <web.5120a1dd6e8f7c38d97ee2b90@news.povray.org>
"Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:
> Warp <war### [at] tagpovrayorg> wrote:
> > Anthony D. Baye <Sha### [at] spamnomorehotmailcom> wrote:
> > > The problem I'm having, at the moment, is that the explanation (Explicitly for
> > > Beginners) in the boost documentation seems rather confusing, to say the least.
> >
> > > They "begin" by introducing "an object with a slot" in the form of a struct with
> > > an overloaded ()() operator...  How is this a "Beginner" tutorial, again?
> >
> > Uh... I don't think they are talking about "beginner C++ programmer"
> > tutorial. Rather, "beginner to Boost signals" tutorial.
> >
> > If you are using a library like Boost, it can be safely assumed that you
> > know your way around C++ already.
> >
>
> This is true.  The problem I had with it was on of unnecessary complexity.  At
> least it seemed unnecessary to me.
>
> > Writing a functor (iow. an object that behaves like a function) should be
> > trivial at that point.
> >
> > > And I'll set aside my prejudices about
> > > the use of structs, which are likely irrational anyway.
> >
> > What exactly is the problem with them?
> >
> > (They are used there just for brevity. You could just as well use a class
> > if you want. In simple cases a struct will do just fine on itself, though.)
> >
>
> As I said, my problem with them is likely irrational.  I realize that they are
> semantically similar to classes, but I never use them as such, or view the two
> as interchangeable.
>
>
> > > Now here's my problem:  Slots are functions.  it would make more sense to me, to
> > > start with a simple, unadorned function, and connect it with a signal.
> >
> > As said, if you are using a library like Boost, one could assume you are
> > already fluent in C++, and that functors are as trivial to you as plain
> > functions.
> >
>
> Obviously we have different ideas of fluency.  Although I suppose that I would
> call myself more conversant than fluent.  I know the grammar and syntax but not
> all the nuances.
>
> Still, it seems strange to me to bind a signal to a struct rather than to the
> member function thereof.  After all, when the signal is raised/emitted, it is
> the function that is called, not the containing object.
>
> It seemed different from the way I thought I understood signals and slots,
> that's all.  I have trouble with understanding this particular usage, as it
> seems to be outside my experience.
>

Though, I also don't recall my c++ instructor ever mentioning class-type
functors.  (I feel embarrassed now)

> A.D.B


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