POV-Ray : Newsgroups : povray.binaries.images : Improving etched pyramids : Re: Improving etched pyramids Server Time
2 Aug 2024 20:22:08 EDT (-0400)
  Re: Improving etched pyramids  
From: Kenneth
Date: 17 Feb 2013 02:40:04
Message: <web.512087f87ee00279c2d977c20@news.povray.org>
"kmcpeak" <kmc### [at] ethzch> wrote:

>
> After some movement of the lights and adding bumps to the etch pits attached is
> my latest best effort. Might stop here...
>

That's looking almost perfect. Well done, really.

But don't stop yet ;-)  It's always the last 5% of the work (or maybe the last
1%!) that really 'sells' a computer graphics rendering. And that's usually the
most difficult and hair-pulling part, because the final tweaking is so subtle at
this stage.

The *only* thing I would say is that the bright parts of the indents don't have
quite enough 'tonality' or fading-to-darkness as they recede into the pits. Your
lights code looks right, so I'm thinking that the gradient y pigment might be
scaled too deeply into the surface (in other words, fading to black somewhere
*below* the bottom of the pits.) OR, maybe try reducing the diffuse value in the
finish. Which will naturally make the SURFACE darker too, of course ;-/  Yet
more tweaking...

But the result will be worth it!


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