POV-Ray : Newsgroups : povray.off-topic : How to read source code? : Re: How to read source code? Server Time
29 Jul 2024 02:26:41 EDT (-0400)
  Re: How to read source code?  
From: Kenneth
Date: 9 Feb 2013 15:25:01
Message: <web.5116afdff5f10c30c2d977c20@news.povray.org>
"Mr" <nomail@nomail> wrote:
> >
> > Kind of like using Moray or Blender to generate POV-Ray SDL.
> >
>
> Of course I must disagree, have you actually tried Blender's POV-Ray exporter,
> it has options to choose whether to insert line breaks or not for meshes
> readability, it inserts comment sections to clarify which does what, you can
> specify it where to put your files, and pass  command line arguments along to
> it.

;-)

I have to admit that I haven't yet tried Blender--but that's definitely on my
future to-do list. Seems to have LOTS of features--and the interface reminds me
somewhat of Lightwave. (That's a compliment, BTW... :-) ... as I really liked
playing around with an older version, one that came installed on a used PC I
bought; alas, it had a major bug there, so I stopped using it.)


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