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This is a still image from an animation, of the camera flying through some space
stuff (meteors, asteroids...or just plain rocks!) The animation is posted over
at p.b.animations. It was hard to find a good 'representative' image, as
everything is in motion.
I've always liked the dynamic 'spatial' look of such scenes in movies, but never
actually created one in POV-Ray until now. It has motion blur but no
antialiasing.
The many rocks are just copied-and-scaled versions of three basic ones, all made
in that old but useful patch-based program sPatch. To keep the shadows from
getting too dark (and to avoid time-consuming radiosity on all the animation
frames) I overlaid identical rocks, but with no_image and a somewhat transparent
pigment. (The 'visible' rocks are made no_shadow.) This way, each final 'dual
meteor rock' is translucent to the lights, and casts a shadow that's not quite
so dark.
The background is a composite of two NASA photos--one of a nebula, the other of
just stars.
The lighting isn't realistic, not was it meant to be. I wanted it to look
similar to what the Italian 'giallo' director Mario Bava might have used. He had
a liking for 'unrealistic' primary colors, which gave his films a definite
visual style--especially in Technicolor!
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![meteors.jpg](/povray.binaries.images/attachment/%3Cweb.50f68772128ae14fc2d977c20%40news.povray.org%3E/meteors.jpg?preview=1)
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