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Thomas de Groot <tho### [at] degroot org> wrote:
> On 1-1-2013 18:19, Stephen wrote:
> > On 01/01/2013 11:58 AM, Thomas de Groot wrote:
> >>
> >> Wasn't there also multithreading for the Cloth Room?
> >
> > feature will attempt to parallelize (is that even a word in English?)
> > the computations across multiple threads during bending, this will
> > produce faster bending by better utilizing multi-threads and multi-core
>
> Yeah, I saw that too. I wonder what that really means. I suppose
> /bending/ refers to pose changes from frame to frame.
My reading of the manual is that it for the Inverse Kinetics and mesh
deformation. Nothing to do with the clothes room.
> Somehow I was left with the idea that multi-threading was extended to
> the Cloth Room.
>
I have not read anything about that.
> >
> > I did not notice any speed difference in the Cloth Room. Both Win Task
> > Manager and Process Explorer showed about 17% CPU usage when calculating
> > a simulation and they took the same time.
>
> Hmm. Seems like business as usual to me. A shame that they discarded the
> Poser forums. Those were excellent means to get info and help.
>
Having said that. Poser Pro 2010 is much faster than Poser 8 and the collision
offset and depth work better.
> >
> > Maybe they have updated it for 2012.
>
> Not in that respect, according to the Feature Comparison Chart it seems.
>
Shame. :-(
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