POV-Ray : Newsgroups : povray.binaries.images : The Orthographic Decapitation : Re: The Orthographic Decapitation Server Time
30 Jul 2024 10:18:01 EDT (-0400)
  Re: The Orthographic Decapitation  
From: MichaelJF
Date: 15 Dec 2012 16:15:01
Message: <web.50cce7aeb526f5228c12479d0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 15.12.2012 20:51, schrieb MichaelJF:
> > clipka <ano### [at] anonymousorg> wrote:
> >> Am 12.12.2012 14:56, schrieb gregjohn:
> >>> Hi. I was starting to experiment with the use of povray to make a single-image
> >>> sprite sheet.  It would of course be useful to make it using an orthographic
> >>> camera.  But my figures are getting cut off.   Is there a way around this?
> >>> TIA.
> >>
> >> Move the camera further away, maybe?
> >
> > Moving away an orthographic camera? What should be achieved from this?
>
> Making the figures not getting cut off.
>
> Even in an orthographic render, the cameria position determines what you
> see: Everything "in front" of the camera is viwithsible, everiything "behind"
> is not.

With the orthographic camera the up and right vectors determines the visible
scene and nott
the distance of the camera  to the desired objects. As far as i experienced.

Best regards,
michael


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