POV-Ray : Newsgroups : povray.binaries.images : The Orthographic Decapitation : Re: The Orthographic Decapitation Server Time
30 Jul 2024 04:21:29 EDT (-0400)
  Re: The Orthographic Decapitation  
From: gregjohn
Date: 12 Dec 2012 12:45:01
Message: <web.50c8c187b526f52247b8a80e0@news.povray.org>
"Samuel Benge" <stb### [at] hotmailcom> wrote:
> "gregjohn" <pte### [at] yahoocom> wrote:
> > clipka <ano### [at] anonymousorg> wrote:
> > > Am 12.12.2012 14:56, schrieb gregjohn:
> > > > Hi. I was starting to experiment with the use of povray to make a single-image
> > > > sprite sheet.  It would of course be useful to make it using an orthographic
> > > > camera.  But my figures are getting cut off.   Is there a way around this?
> > > > TIA.
> > >
> > > Move the camera further away, maybe?
> >
> > hmm, no.  It still doesn't want objects in the bottom of the image, even with
> > the height doubled.
>
> Did you actually move the camera away? Or did you just mess with its angle,
> right/up vectors or scaling? Moving the camera away should be doing the trick,
> unless your objects are still inhabiting the camera's location. You might want
> to try something like this: location <0, .5, -1>*1000
>
> Sam

No, I actually doubled it (but at the same time moved new figures closer to the
bottom.

Will post code at p.g.


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