POV-Ray : Newsgroups : povray.binaries.images : The Orthographic Decapitation : Re: The Orthographic Decapitation Server Time
30 Jul 2024 04:20:05 EDT (-0400)
  Re: The Orthographic Decapitation  
From: Samuel Benge
Date: 12 Dec 2012 12:00:01
Message: <web.50c8b6dbb526f522d09d0ca60@news.povray.org>
"gregjohn" <pte### [at] yahoocom> wrote:
> clipka <ano### [at] anonymousorg> wrote:
> > Am 12.12.2012 14:56, schrieb gregjohn:
> > > Hi. I was starting to experiment with the use of povray to make a single-image
> > > sprite sheet.  It would of course be useful to make it using an orthographic
> > > camera.  But my figures are getting cut off.   Is there a way around this?
> > > TIA.
> >
> > Move the camera further away, maybe?
>
> hmm, no.  It still doesn't want objects in the bottom of the image, even with
> the height doubled.

Did you actually move the camera away? Or did you just mess with its angle,
right/up vectors or scaling? Moving the camera away should be doing the trick,
unless your objects are still inhabiting the camera's location. You might want
to try something like this: location <0, .5, -1>*1000

Sam


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