POV-Ray : Newsgroups : povray.binaries.images : Poser figures and occlusion map baking : Re: Poser figures and occlusion map baking Server Time
30 Jul 2024 04:11:59 EDT (-0400)
  Re: Poser figures and occlusion map baking  
From: MichaelJF
Date: 9 Nov 2012 12:15:00
Message: <web.509d39a8beeabb05f208e0e00@news.povray.org>
>
> This is looking great indeed. What happened to the nails?
>
> [note to self: another thing to test out <sigh>]  ;-)
>
> Thomas

I accidentelly omitted them. In the meantime I have merge the meshes (in the
image above they are not connected) which yielded new problems (hidden vertices
in the poser mesh caused a crumpled neck, not visible in Wings, PoseRay and
Meshlab but in POV, I didn't notice such issues with the Sphinx-round of the
TC-RTC). The nails proved to have a completely other occlusion map than their
surroundings. A miracle to me. Here I have now six meshes with their own uv-maps
and I baked the occlusion maps in an animated sequence but all against the whole
figure. I will give a new example if I have an own scene for it. Using Jaime's
is fine for comparision but one likes to have his own. I will postpone the roman
glasses issue and go for a labyrinth scene (that is why I'm in need of this
special version of James) even if someone has already entered his fingerprint to
the TC-RTC, a comparable but completely different scene.

Best regards,
Michael


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.