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> This is looking great indeed. What happened to the nails?
>
> [note to self: another thing to test out <sigh>] ;-)
>
> Thomas
I accidentelly omitted them. In the meantime I have merge the meshes (in the
image above they are not connected) which yielded new problems (hidden vertices
in the poser mesh caused a crumpled neck, not visible in Wings, PoseRay and
Meshlab but in POV, I didn't notice such issues with the Sphinx-round of the
TC-RTC). The nails proved to have a completely other occlusion map than their
surroundings. A miracle to me. Here I have now six meshes with their own uv-maps
and I baked the occlusion maps in an animated sequence but all against the whole
figure. I will give a new example if I have an own scene for it. Using Jaime's
is fine for comparision but one likes to have his own. I will postpone the roman
glasses issue and go for a labyrinth scene (that is why I'm in need of this
special version of James) even if someone has already entered his fingerprint to
the TC-RTC, a comparable but completely different scene.
Best regards,
Michael
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