POV-Ray : Newsgroups : povray.binaries.images : BrickProject : Re: BrickProject Server Time
2 Aug 2024 16:25:11 EDT (-0400)
  Re: BrickProject  
From: Anthony D  Baye
Date: 18 Oct 2012 19:35:00
Message: <web.50809119da8d5287d97ee2b90@news.povray.org>
"maathome" <mit### [at] armistead-associatesnet> wrote:
> "Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:
> > "maathome" <mit### [at] armistead-associatesnet> wrote:
> > > I was frustrated by my inability to to get the built-in brick texture to look
> > > the way that I wanted. Probably a lack of talent on my part.
> > >
> > > This image consists of individual brick objects laid down with a series of
> > > macros.
> >
> > This reminds me of something I tried to do a long time ago... It didn't really
> > get anywhere.
> >
> > You might try adding some global media as fog, but be prepared to wait for good
> > results.
> >
> > Regards,
> > A.D.B.
>
> Shortly after this image was rendered, I went down the media/fog path. I quickly
> discovered that this scene was not the place to be teaching myself the
> ins-and-outs of media. The rendering times were excessive, as you predicted.
>
> ( I generally use the plane-with-box method when experimenting with features
> I've never used before).
>
> See the attached for one of my efforts
>
> Thanks for your thoughts,

That is a LOT better.  A little atmosphere - pun intended - goes a long way...

personally, I would have used Victorian style gas lights, but I still like it.

Regards,
A.D.B.


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