POV-Ray : Newsgroups : povray.binaries.images : Gancaloon: River Harbour (wip 3) : Re: Gancaloon: River Harbour (wip 3): Randomness problem Server Time
30 Jul 2024 16:17:43 EDT (-0400)
  Re: Gancaloon: River Harbour (wip 3): Randomness problem  
From: Stephen
Date: 3 Oct 2012 09:40:01
Message: <web.506c3ff9bc036305f2eb76540@news.povray.org>
Thomas de Groot <tho### [at] degrootorg> wrote:
> On 3-10-2012 10:06, Le_Forgeron wrote:

> >
> > I'm still hesitant on one point: the moire that appears on the parcels.
> > It is somehow ok, as reflecting the texture of the material (not in
> > Pov-sdl meaning),yet it's an artefact shooting loud about computer graphics.
>
> I don't know what to do about it. It is the cloth texture image_map and
> normal_map doing this of course. One possibility is making the cloth
> coarser.
>

with our own eyes. Although in materials they tend to be very fine ones.

One thing that is bugging me is the water. I agree that in a river or estuary
you do get outflows of mud and silt after a heavy rainfall. But I think that the
brown water in the harbour is more like an industrial scene. Thinking back to
small harbours that I have seen, the water was always crystal clear. You could
even count the fish.


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