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"Samuel Benge" <stb### [at] hotmail com> wrote:
> "Robert McGregor" <rob### [at] mcgregorfineart com> wrote:
> > "Samuel Benge" <stb### [at] hotmail com> wrote:
> If you do DL it, you might try out the exporter addon I just uploaded to
> p.b.misc:
>
http://news.povray.org/povray.binaries.misc/thread/%3Cweb.5056a911b09798c46664708b0%40news.povray.org%3E/
Thanks Sam, will do!
> > As a simple example of going "direct" I grabbed this sim screenshot of the most
> > basic demo in the Bullet SDK and then appended the resulting POV-Ray image.
>
> Nice. How "direct" are we talking?
Very direct; I just added an export function to the Bullet basic demo app to
write the POV-Ray include file.
> Attached is another test, this time showing a ball blasting through a wall of
> cubes. For the motion blur effect, I saved two states of the sim at different
> time steps and interpolated the transformations in POV over a series of frames.
> The images were then averaged together.
That motion blur effect is outstanding! How many frames did you average to
achieve this shot?
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www.McGregorFineArt.com
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