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Jaime Vives Piqueres <jai### [at] ignorancia org> wrote:
> For the moment, I can only make the physics simulation to work with
> boxes, but that's enough for some fun... :)
>
Great work as always, Jaime. Those colored pencils look wonderful, but the
scene's missing a sketch somewhere :) The bricks have some nice details as well.
Thanks to you, I decided to try something I've had in mind for a while, but
never got around to until yesterday: using Blender to solve the physics, and
POV-Ray to render the objects. I won't go into the details yet (the process is a
bit convoluted), but for now it's enough to say that any object can be used; it
just takes importing or building a new one in POV. The intermediate .obj file is
fairly small (just four vertices for each object), and preserves per-axis
scaling in addition to rotation and positional data.
Attached is a test using cones of various sizes dropped into a bowl. I'll bring
out the doughnuts later.
Sam
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