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Nice! Thanks. It works!
clipka <ano### [at] anonymousorg> wrote:
> Am 29.08.2012 15:09, schrieb mathieu_r:
> > Ok, so Intersection seems the right way to do it.
> >
> > I have another question:
> >
> > I've intersected my height_field with my box. Ok but between my height_field and
> > the bottom of my box there is an empty gap. How to fill it? You know, like city
> > models
> >
> > If possible with the same texture as the height_field object.
>
> Intersect the height field with a slightly smaller box; i.e, instead of:
>
> height_field {
> ...
> texture { ... }
> translate ... scale ... rotate ...
> }
>
> use the following:
>
> intersection {
> height_field { ... }
> box { <0.0001, 0.0001, 0.0001>, <0.9999, 1.0001, 0.9999> }
> texture { ... }
> translate ... scale ... rotate ...
> }
>
> This works due to some inconsistency of the height_field object:
> Although it lacks a visible bottom and sides, it is nonetheless
> considered to be filling the entire space below the surface; so if you
> cut off its "non-sides" and "non-bottom", you'll get visible surfaces at
> the cuts.
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