POV-Ray : Newsgroups : povray.binaries.images : Advice on rendering a topographic scene : Re: Advice on rendering a topographic scene Server Time
30 Jul 2024 06:26:45 EDT (-0400)
  Re: Advice on rendering a topographic scene  
From: mathieu r
Date: 29 Aug 2012 04:45:00
Message: <web.503dd5ae99d682a9270882f00@news.povray.org>
The preivous image was too big. Here it is.


"mathieu_r" <nomail@nomail> wrote:
> Hi,
>
> This post is related to
> http://news.povray.org/web.503cb1ead916b0083999cf850%40news.povray.org
>
> "> Thanks a lot for your advice.
> >
> > Here is my actual image.
> >
> > Would you see any improvement to be done so as it looks like Diana Lange's
> > rendering?
> >
> > -> "completely radiosity-lit"
> > I have put some radiosity on my scene, also some light sources. How to make it
> > **completely** radiosity-lit
> >
> > -> "a bright blue"
> > How to influence on light brightness?
> > We can influence the light brightness by making it far from the object?
> >
> > -> "very diffuse lighting"
> > How to make lighting very diffuse?
> >
> > -> "I guess that a bit of fog might also be needed."
> > Does the fog paramter seem correct to you?
> >
> > Thanks,
> >
> > Mat
> "


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