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Thomas de Groot <tho### [at] degroot org> wrote:
> On 19-7-2012 17:13, bswearingen wrote:
> > The first image (Quetzal.png) shows what POVRay renders using Constructive Solid
> > Geometry and the next image in my next post (Rheingold.png) shows the best that
> > Rheingold/3DWin5 converter can do with it and it leaves out a tremendous amount
> > of detail. Whole objects are missing, pyramids, stairways, interior walls, etc.
> > I want to be able to export my object, complete, to something like Blender,
> > etc. and Rheingold was given the best rating on the POVRay.org website for
> > conversion utilities. I really don't want to completely reconstruct objects
> > from the ground up in another program when I already have what I need
> > constructed in POVRay. Any help would be greatly appreciated.
> >
>
> Not much help but I think that the question should first be addressed to
> Thomas Baier, the author of Rheingold/3DWin, as he can best answer to
> what extent csg objects built in POV-Ray can be converted to other
> formats. Mesh/mesh2 files and (smooth) triangle files should not give
> problems but complex csg... I don't know.
>
> CSG objects built with Moray can be converted to meshes easily but...
> you cannot convert csg from POV-Ray to Moray.
>
> Thomas
I was afraid that I might get that answer and that is quite disconcerting. I
can't imagine that this problem hasn't been addressed with POVRay being such a
popular package, but if it hasn't then it hasn't and I am dreading having to
build these objects in some other modeller.
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