=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> ...and if I leave out the transformations inside the texture_map> brackets, it gets even worse (see attached images)!
Can you show me the code for that?
There's probably still a transform that needn't be there or something.