Christian Froeschlin <chr### [at] chrfr de> wrote:
> that's pretty impressive ... especially that you also have
> such control over the contours that the parts fit together.
I agree, this is really interesting stuff. Have you tried exporting a
tessellated mesh? (maybe via the isosurface approximation macros?). Just curious
how that would turn out to speed up render times...
Cheers
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www.McGregorFineArt.com
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