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clipka <ano### [at] anonymous org> wrote:
> Would be cool indeed, but the math isn't suited for that.
>
> There are papers out there in the wild on how to approximate SSLT in
> layered materials, but implementation of that math in POV-Ray is still
> quite a way down the road.
Aye; well, I was afraid you would say something like that :(
Regardless, I'm thankful for the fine work you've done on SSLT already, it's a
great addition to POV-Ray's toolset!
Cheers
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www.McGregorFineArt.com
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