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That's a very different approach to what I'm doing. Though the results look
nice.
"Florian Siegmund" <flo### [at] gmx at> wrote:
> clipka <ano### [at] anonymous org> wrote:
> >
> > You do care to share those macros, don't you? <drool>
>
> Hi folks!
>
> I also wrote some function macros for building smooth csg objects with
> isosurfaces some time ago. The advatage of these macros in opposite to blobby
> constructs is that the smooth connection is limited to an adjustable distance
> from the surface, so the shape itself does not change, and this makes it easier
> to design things more exactly.
> There's a also second parameter which I call "roundedness", so you can change
> the smoothness of the connection. It should be set in a range from greater than
> zero up to one, where "1" means a circular transition in normal cases. ("normal
> cases" means that the function value increases linearly along the surface's
> normal vector)
> And as you can see in the attached image, there are also macros allowing to
> create something like a "facet" between the objects.
....
> Regards,
> Florian
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