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clipka <ano### [at] anonymous org> wrote:
> Am 01.03.2012 16:01, schrieb Tek:
> > Something I've been playing around with recently. Using isosurfaces and some
> > macros to make CSG with smoothing. I realise I'm not the first person to think
> > of this, but I thought my results were worth sharing.
>
> Are you using a blob-style approach, or a classic CSG object smoothed by
> means of some magic "post-processing"?
Essentially it's a blob-style approach, but with different smoothing amounts on
every CSG operation. So I can have a sharp edge where two soft-edged boxes meet,
or whatever. Though everything in this scene has the same amount of smoothness.
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