POV-Ray : Newsgroups : povray.off-topic : iPhone! : Re: iPhone! Server Time
29 Jul 2024 08:14:00 EDT (-0400)
  Re: iPhone!  
From: gregjohn
Date: 28 Jan 2012 12:00:01
Message: <web.4f24287df0ff81a9f7bb1fbb0@news.povray.org>
"gregjohn" <pte### [at] yahoocom> wrote:
> Hi.
>
> I've been bitten by the Apple bug and have this idea of making iPhone games
> using povray, um, for the art.  Does anyone point me to likely roadblocks, in
> terms of using pre-generated bitmaps/ anims as opposed to something natively
> constructed in 3D in the Apple system itself?  (About one week into this idea,
> please forgive my lack of jargon).

I've seen stories that there are some commercially successful apps that appear
to be vector art.  I also saw a forum question somewhere (stackoverflow??) where
it was shown how to take a stack of bitmaps and turn into a (button??)
animation. I'm wondering how practical that would be, in terms of size
limitation, to make a game with bitmaps (or some other still/ vid format)?


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