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"gregjohn" <pte### [at] yahoo com> wrote:
> Hi.
>
> I've been bitten by the Apple bug and have this idea of making iPhone games
> using povray, um, for the art. Does anyone point me to likely roadblocks, in
> terms of using pre-generated bitmaps/ anims as opposed to something natively
> constructed in 3D in the Apple system itself? (About one week into this idea,
> please forgive my lack of jargon).
I've seen stories that there are some commercially successful apps that appear
to be vector art. I also saw a forum question somewhere (stackoverflow??) where
it was shown how to take a stack of bitmaps and turn into a (button??)
animation. I'm wondering how practical that would be, in terms of size
limitation, to make a game with bitmaps (or some other still/ vid format)?
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