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Hello, in fact it's my first "real" scene. but i am not satisfied with it.
I have a lot to correct :
-realistic scales (real life sizes for objects)
-gamma
-realistic railroad powerlines
-better choice of textures for the cooling towers
-perturbations in the road texture, and just a bit on the concrete of the
buildings
-focal blur (but since the field is wide i dont know if it is necessary
-the fog is just here to block the view at the horizon. I will have to put big
mountains at long range or maybe some skyscrapers
-terrain unrealistic, will try geomorph or a macro to put boulders and rocks on
top of the normal.
-best practices for optimizations for quicker render (unions, etc...)
More objects, like an oil refinery on the side (looks beautiful at night)
I have the feeling that an open landscape is in some ways harder to get ok than
little scale object with a limited field of view.
-if anyone has some simple advices, i will be glad to read them !
last thing :
what i love with povray is that it stimulates a lot the brain spatial abilities
to perform translations, rotations and some long forgotten math. :)
image contains some macros of f-lohmueller (thanks) and skies from Mike Kost
(thanks). trees from Gilles Tran. (Thanks)
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Download 'rail0232.zip' (1494 KB)
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