POV-Ray : Newsgroups : povray.binaries.images : cities : Re: cities Server Time
30 Jul 2024 16:20:22 EDT (-0400)
  Re: cities  
From: Samuel Benge
Date: 23 Jan 2012 20:00:01
Message: <web.4f1e0236fbb09c09db6dfed40@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> A break from attractors... cities. A single macro generates each building; the
> real tricksiness lies in randomising the parameters sensibly. This is the result
> of a week's tinkering. I should tinker more often! :)
>
> Bill

Pretty cool Bill, almost convincing. It just needs a bit of texture work and
some of that aforementioned greebling (cooling units, wires, doors, skylights,
etc.) to really set it off. Oh, and if a building has many large windows,
rotating the panels slightly would also help :)


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