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"Bill Pragnell" <bil### [at] hotmail com> wrote:
> A break from attractors... cities. A single macro generates each building; the
> real tricksiness lies in randomising the parameters sensibly. This is the result
> of a week's tinkering. I should tinker more often! :)
>
> Bill
Pretty cool Bill, almost convincing. It just needs a bit of texture work and
some of that aforementioned greebling (cooling units, wires, doors, skylights,
etc.) to really set it off. Oh, and if a building has many large windows,
rotating the panels slightly would also help :)
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