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Ive <ive### [at] lilysoftorg> wrote:
> Hmm, I'm not sure if I understand you correct. You mean using adaptive 2
> makes only sense when using *more* than 5 by 5, right?
Yes. These are from my notes:
Array Size Maximum Useful Value Break-Even Value
2 x 2 none 0
3 x 3 0 1
5 x 5 1 2
9 x 9 2 3
17 x 17 3 4
33 x 33 4 5
Accordingly, adaptive 2 has no effect on 5 by 5.
> Actually I never did a serious speed/quality trade-off compare regarding
> area_lights parameters and used more a "I guess this might work" and
> alternatively a "better more than less" approach. Probably not a good
> idea, so thanks for the head up.
I've done such comparisons, based on Alain's advice. My general findings are:
- Adaptive 0 tends to produce unrealistic effects, especially if
an object (e.g., the lamp fixture!) is close to the light source.
- Adaptive 1 is sufficient; I haven't had the need to go higher.
- IIRC, 9 by 9 adaptive 0 was faster than 5 by 5 adaptive 1. (I
don't know if that test can be generalized.) However, the poor
quality of the adaptive 0 usually isn't worth the speed advantage.
- Jitter helps.
- 9 by 9 adaptive 1 is usually a good setting.
However, I haven't tested 9 by 9 adaptive 1 against 5 by 5 adaptive 2.
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