POV-Ray : Newsgroups : povray.binaries.images : Texture Baking Test : Texture Baking Test Server Time
30 Jul 2024 12:31:03 EDT (-0400)
  Texture Baking Test  
From: Samuel Benge
Date: 29 Nov 2011 21:40:00
Message: <web.4ed596b125fc27e89341ac0a0@news.povray.org>
Hi,

Here's an effort at baking illumination and patterns into a mesh.

The object is a mesh modeled in Sculptris, converted to the POV-Ray mesh2 format
with the program, PoseRay.

Two images were baked. One, a proximity pattern using "NestProx." The second, a
texture influenced by said proximity pattern, with lighting.

Each baked image was passed over a seam reduction filter. Both the proximity
pattern include and the seam reduction scene files have been placed into
P.T.Scene-Files.

Happy 'tracing!

-Sam


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Download 'baketestb.jpg' (234 KB)

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baketestb.jpg


 

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