POV-Ray : Newsgroups : povray.off-topic : I give up rendering... : Re: I give up rendering... Server Time
29 Jul 2024 10:28:38 EDT (-0400)
  Re: I give up rendering...  
From: nemesis
Date: 26 Nov 2011 06:40:00
Message: <web.4ed0cfb7341843079a1bcfb90@news.povray.org>
"Roman Reiner" <lim### [at] gmxde> wrote:
> Warp <war### [at] tagpovrayorg> wrote:
> > One thing where the real-time engine has an "unfair" advantage is that
> > the radiosity is pre-calculated [...]
>
> No it's not. Cryengine3 renders global illumination in real-time!
>
> http://www.youtube.com/watch?v=FqeXuO2AlEE
> http://www6.incrysis.com/Light_Propagation_Volumes.pdf

Oh, thanks.  I was going to clear that up.

In any case, here's what I found:

http://freesdk.crydev.net/display/SDKDOC4/Static+vs.+Dynamic+Lighting

Scanline tech has come a long way thanks to massive investments from such a
thriving industry.


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