POV-Ray : Newsgroups : povray.binaries.images : Kerosene Lamp : Re: Kerosene Lamp Server Time
30 Jul 2024 12:26:03 EDT (-0400)
  Re: Kerosene Lamp  
From: D103
Date: 23 Nov 2011 21:55:00
Message: <web.4ecdb1a015d21d7c5ae2687f0@news.povray.org>
clipka <ano### [at] anonymousorg> wrote:
> Am 24.11.2011 01:00, schrieb D103:
>
> > Since kerosene lamps seemed most appropriate, I googled images and modeled this
> > from one of the results. (I was going to post the modeling reference image as
> > well, how do you post more than one image?)
>
> If you're using the web interface, you'll have to send two separate
> messages (or use an image editor to paste the two images together).

Could you please explain in greater detail? Whenever I tried to send another
image, it replaced the current image.
>
> > I've posted it here because I thought that there were probably others that
> > needed similar things, with this in mind, I was thinking of posting it to the
> > Object Collection as a macro, if it is deemed acceptable. :-)
>
> I'd suggest to put a bit more work into the textures, but the geometry
> looks pretty good. Is that CSG?

Yes, it is all CSG. Though I am thinking about converting to mesh, one way or
another, because the render time was 24 minutes. I don't know how to go about
this though, I modeled it completely in the Pov SDL.

Yeah the texture are pretty simple, I'm currently working on those.

The highlights on the glass piece at the top were too large, but I have fixed
these since posting, and have modified the handle/hanging wire texture.
I think the middle piece could do with a more complex texture as well.

Anyway, I've attached the reference picture with this post instead.

Thanks for the comments,
D103


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