Ive <ive### [at] lilysoft org> wrote:
> Anyway this SDL function *is* slow (mostly because the recursion I
> think) and it would be much faster by implementing the mandelbulb
> function as iteration within POV-Ray itself. Should be fairly simple. In
> case you are compiling POV-Ray from source and are interested I could
> give it a try and send you a patch?
>
Just do a search on the newsgroups for f_mandelbulb. I haven't had a chance to
fully test the patch with RC3, but changing the relevant code bits manually
worked fine. The speedup is significant, but not stellar.
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