POV-Ray : Newsgroups : povray.off-topic : Povray: the benefits : Re: Povray: the benefits Server Time
29 Jul 2024 16:28:29 EDT (-0400)
  Re: Povray: the benefits  
From: Bill Pragnell
Date: 6 Nov 2011 15:40:01
Message: <web.4eb6f00bb2cbacd32987f7550@news.povray.org>
"gregjohn" <pte### [at] yahoocom> wrote:
> Thanks for all the discussion.  But pretty much everyone is touting the beauty
> of povray in "the way *I* use it". But no one really answered the question as to
> the guy from the audience.  If you model something in 3DS or Blender, what is
> the specific benefit of porting to povray?  "Best Renderer Evah!!!!!" is
> probably the gist of the answer: I want details.

Well, if you're developing a scene in POV-Ray (using the aforementioned kick-ass
algorithmic geometry and texturing) that also requires hand-modelled elements,
then importing a mesh is very important :)

Bill


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