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Please ignore my comment about subtracting below.... I really should not post
with a head cold.
"Solar Mike" <wem### [at] yahoo ca> wrote:
> I think the problem here lies in the assumption the use of 0.1, 3.5 and 3.6 as
> the basis for triangle with the center of the torus, the bend in the rail.
>
> Keeping the radius and 0.1, your delta X is more like 3.5986. I think you will
> be fine if you follow clipka's suggestion but the change you are calculating
> should be subtracted from 4.9. Also, I tend to have better success with these
> things when I declare local points or values and share that between the objects
> like:
>
> #local bendX = 8.5 - sqrt(pow(3.6, 2)-pow(0.1, 2));
> or
> #local pBend = <8.5 - sqrt(pow(3.6, 2)-pow(0.1, 2)), sh+2*rfh/(mr+1), 4.1>;
>
> Cheers,
> Mike
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