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Invisible <voi### [at] dev null> wrote:
> On 20/07/2011 12:22 PM, Warp wrote:
>
> > Although, to be fair, most (if not all) the rendering software that are
> > capable of rendering realistic-looking fur are using tricks to make it
> > look realistic instead of simulating what happens in real life
>
> ...which is kind of my point. You can't render and illuminate hundreds
> of thousands of complex shapes "directly". It's impossible. (Or at
> least, utterly infeasible.) The fact that so many people now do CGI hair
> means that somebody somewhere has found a way to fake it. I'm wondering
> if anybody knows what that is.
They are probably faking as much as povray is in not directly rendering millions
of grains of sand and cement comprising those infinte planes...
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