POV-Ray : Newsgroups : povray.binaries.images : moai : Re: moai Server Time
30 Jul 2024 16:22:59 EDT (-0400)
  Re: moai  
From: Samuel Benge
Date: 28 Mar 2011 20:55:00
Message: <web.4d912c87dc06386f15b5450@news.povray.org>
Jim Holsenback <jho### [at] povrayorg> wrote:
> This scene was fun ... The Moai came from the AIM Shape Repository, but
> it was of fairly low quality. When I first brought it into my scene you
> could visibly see the triangles, then I roughed him up a bit with a
> fairly aggressive agate pattern. The scattering media turned out cool as
> well.

Good one, Jim!

Nice use of media. Is it contained by a box or global? I never had much luck
with global media...

BTW, have you ever tried Sculptris? It provides a much easier way to model
things than other apps, if you're into that sort of thing.

~Sam

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