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Ive <ive### [at] lilysoft org> wrote:
> You have some quite distracting color banding on the rear wall and you
I've noticed this. This looks like it is coming from the very dim 'fill'
lighting I am using along part of the projector beam. The light intensity is
right near the bottom of the colour depth so it tends to get stepped. I tried
it with HDR image type output and the banding disappears (converting the HDR
back to JPG or PNG reintroduces it). I may either have to adjust how I approach
this light, adjust the texturing to better mask it, or just get rid of it
completely.
> The main problems within your previous version seems to me: almost 50%
> of the pixels are pitch black (rgb 0,0,0) and plain black pixels is
> something that should (for photorealistic images) be avoided like the
> plague.
> Even within this brighter version are almost 25% pixels just black (the
> upper walls, ceiling, the pylons, the speakers and parts below the seats).
There is a very good reason for this: durrently those particular parts have a
'rgb 0' pigment attached.
> > I tried to do some calibration with my monitor.
>
> See my 'Calibration' post, it might help.
>
> -Ive
Helps a little. I think the big problem before was my monitor gamma was bumped
way too high. However the brightness setting is something I could not find a
lot of information on previously. When calibrating before and fixing the gamma,
I had bumped this right down (0%), but using your posting I have it somewhat
higher (40%).
-tgq
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