POV-Ray : Newsgroups : povray.binaries.images : Multi-pass rendering and compositing in POV-Ray : Re: Multi-pass rendering and compositing in POV-Ray Server Time
30 Jul 2024 18:22:03 EDT (-0400)
  Re: Multi-pass rendering and compositing in POV-Ray  
From: Robert McGregor
Date: 8 Mar 2011 23:10:01
Message: <web.4d76fd206b0cef9b94d713cc0@news.povray.org>
"Robert McGregor" <rob### [at] mcgregorfineartcom> wrote:
> So, here's an example shot of the "blob with negative strength" from the
> pvengine64 "Insert" menu, using five separate render passes.

And here are full-size versions of the ambient occlusion (radiosity) and SSLT
(standard) passes...

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www.McGregorFineArt.com


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