POV-Ray : Newsgroups : povray.binaries.images : SSLT Dragon : Re: SSLT Dragon Server Time
31 Jul 2024 06:12:49 EDT (-0400)
  Re: SSLT Dragon  
From: Trevor G Quayle
Date: 4 Mar 2011 09:40:00
Message: <web.4d70f89dd81bd80d81c811d20@news.povray.org>
"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> Mike Raiford <"m[raiford]!at"@gmail.com> wrote:
> > On 3/4/2011 5:14 AM, Jim Holsenback wrote:
> > >
> > > far be it for me to buck tradition (checkered planes) but has anyone
> > > tried the tiling pattern?
> > >
> > > http://wiki.povray.org/content/Documentation:Reference_Section_5.5#Tiling
> > >
> > > Mirrored (at the mid-point) color/texture maps work best
> >
> > I have... and Pavement, too. Fun stuff. As I said before, lots of new
> > stuff to play with. The tiling patterns will definitely add a new
> > dimension to scenes that use strictly procedural textures. I like it.
>
> Wow, this completely passed me by. Excellent, I must have a play!

Well how about that, I missed this too.

What I also would've liked is a 2D crackle pattern.  There I times when I need a
2D version and a simple slice of 3D isn't quite the same.  I did try my hand at
coding this once with a little success, but unfortunately I'm not completely
adept at putting the code together for proper inclusion...

-tgq


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