POV-Ray : Newsgroups : povray.binaries.images : SSLT Dragon : Re: SSLT Dragon Server Time
31 Jul 2024 00:35:32 EDT (-0400)
  Re: SSLT Dragon  
From: Bill Pragnell
Date: 1 Mar 2011 19:00:01
Message: <web.4d6d8811d81bd80da7b682960@news.povray.org>
Stephen <mcavoys_at@aoldotcom> wrote:
> And here it is. I've created another simplified mesh using 10% of the
> vertexes (14 Meg zipped to 5 Meg). It messes up my big idea of
> mm_per_unit though.

Here's my little attempt. Rendered in 10mins, without aa though. One thing I've
noticed is that I get a large number of bright single-pixel artifacts unless I
use large sample counts (using 1000,100 here), even when also using aa. Is there
any way to avoid this, or is it just the nature of the beast?

Bill


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