POV-Ray : Newsgroups : povray.binaries.images : Light Challenge : Re: Light Challenge Server Time
31 Jul 2024 08:24:20 EDT (-0400)
  Re: Light Challenge  
From: How Camp
Date: 17 Jun 2010 08:50:00
Message: <web.4c1a19e7ad2ae755c59235590@news.povray.org>
"waggy" <hon### [at] handbasketorg> wrote:
> I grew up learning the basics: that framing is by far the most important skill
> to master.  In a real world, if you look hard enough you can find a good shot
> anywhere.  Lighting and lens tricks can certainly improve the quality of a
> photograph and help bring the the story to life.

This is great advice.  You've done an excellent job coming up with a great story
for this boring test scene.  I'm impressed!

> My radiosity skills are near to nonexistent, but I decided to try lighting the
> scene by using the cone as a light source.  I cheated a bit by adding no_image
> no_shadow objects to the looks_like of the lights used, and added a similar
> large sphere around the scene to contain some absorbing media and tone down the
> ambient contribution of the plane in the distance.  Due to my ignorance, for the
> textures to (almost) work, I ended up jacking up almost all of the radiosity
> values to near their highest quality (except recursion_limit, which is 2), and
> the scene took about forever to render.

I like the way this turned out.  The use of absorbing media is very subtle -- I
wouldn't have known it was there if you hadn't mentioned it.


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