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"waggy" <hon### [at] handbasket org> wrote:
> I grew up learning the basics: that framing is by far the most important skill
> to master. In a real world, if you look hard enough you can find a good shot
> anywhere. Lighting and lens tricks can certainly improve the quality of a
> photograph and help bring the the story to life.
This is great advice. You've done an excellent job coming up with a great story
for this boring test scene. I'm impressed!
> My radiosity skills are near to nonexistent, but I decided to try lighting the
> scene by using the cone as a light source. I cheated a bit by adding no_image
> no_shadow objects to the looks_like of the lights used, and added a similar
> large sphere around the scene to contain some absorbing media and tone down the
> ambient contribution of the plane in the distance. Due to my ignorance, for the
> textures to (almost) work, I ended up jacking up almost all of the radiosity
> values to near their highest quality (except recursion_limit, which is 2), and
> the scene took about forever to render.
I like the way this turned out. The use of absorbing media is very subtle -- I
wouldn't have known it was there if you hadn't mentioned it.
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