POV-Ray : Newsgroups : povray.binaries.images : Painted Metal Julia : Re: Painted Metal Julia Server Time
31 Jul 2024 10:28:09 EDT (-0400)
  Re: Painted Metal Julia  
From: Edouard
Date: 26 Apr 2010 06:15:01
Message: <web.4bd566b3cb155c533377cc150@news.povray.org>
"Reactor" <rea### [at] hotmailcom> wrote:
> "Edouard" <pov### [at] edouardinfo> wrote:
> > I just remembered Rune's "Pattern Control Trick" - works great with proximity
> > patterns!
> >
> > Cheers,
> > Edouard.
>
> I don't know what you are planning on doing with that, but I would love to see
> that pattern used as a normal.  I think it would work quite well - the convex
> edges would appear to be worn more than the inside corners as would happen in
> real life.  The other dark parts might look like dents or pitting corrosion.
> Anyway, it is a very nice render.

Thank-you!

A lot of my proximity based textures use normals - this is an old render using a
steel-like texture with scratches on the "outside" and dust/corrosion on the
inside crevices:

http://news.povray.org/web.4aa9a5f8d49c2f41c83e2c410%40news.povray.org

Cheers,
Edouard.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.