POV-Ray : Newsgroups : povray.binaries.images : Journey to an Unknown Region [wip] : Re: Journey to an Unknown Region [wip 2] Server Time
31 Jul 2024 18:24:14 EDT (-0400)
  Re: Journey to an Unknown Region [wip 2]  
From: Samuel Benge
Date: 9 Dec 2009 14:45:01
Message: <web.4b1ffdf85af25d5cf8c77720@news.povray.org>
"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> This is interesting I believe, although still far from perfect. What I did
> here is:
>
> - introduce a spherical pattern to make the normal in the rock texture
> gradually disappear;
> - add trees to the background valley with a treeline somewhere in the snow;
> - add rocks to the surface and make them scale down with distance.
>
> Thomas

It's looking even better now. The rocks might need more variation in their
sizes, perhaps with some squishing and stretching. Are they height_fields?

Occasionally I think about new ways to populate a landscape with rocks. One of
these days I'll have to try modeling a set of them in Blender, decimating the
meshes to reduce the poly count. Now that I know an object pattern can be
created from a mesh, I'll have to try giving the rocks a proximity pattern...

Sam


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