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=?ISO-8859-1?Q?J=F6rg_=27Yadgar=27_Bleimann?= <yaz### [at] gmxde> wrote:
> High!
>
> Another Saturnian moon... and, strangely, unlike with spheres, with
> meshes I don't have any gaps or omissions in the rendering, even when
> leaving the scaling factor at 13347! This leads me to the question
> whether there are any convenient "asteroid modeling tools" which export
> mesh2 objects for POV-Ray, so to replace the spheres.
>
> Currently, I use John Beale's HF-Lab, but this works only because I have
> access to pre-made simple cylindrical topographic maps of some asteroids
> and small moons according to NASA elevation data. When creating a purely
> fictitious map, I'll have the problem of getting the its distortion
> towards the poles right, as HF-Lab generates only non-distorted maps...
>
> See you in Khyberspace!
>
> Yadgar
For creating a purely fictitious mesh, I would probably use Wings3D. You can
start with a cube, smooth it once, then deform the vertexes randomly (via menu
command), then smooth again. Vertex magnet operations would also let you decide
a general shape.
-Reactor
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