Here is my incomplete IRTC entry for the Steampunk/Time round. I got distracted
and lost interest, but I may as well share it. It's about 1/2 done. I intended
to add a lot of details to the clockwork portion itself, and well as fill out
the scene and background with clutter.
All geometry is CSG/Isosurface
Liberal use of the Edouard's DF3 prox macro for texturing
The description was going to focus on the idea of Father Time doing some
maintenence
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