"scott" <sco### [at] scottcom> wrote:
> > weird. You have no filter component in the pigment, but it still filters
> > light
> > as the shadows show...
>
> I have used fade_color inside the interior block to do the colouring.
o_o
It`s true! Never gave much thought to it. I thought fade_color would only
affect the color of the object, not its shadows...
> > I think you could also drop the DOF to bring down render times... would
> > plain AA
> > be faster?
>
> In MCPOV you get the DOF (and AA) for free. It's repeatedly sending rays
> through the same pixel, the DOF just causes it to jitter the rays in a way
> to simulate DOF rather than just plain AA.
True too. It`s already sending a multitude of rays anyway...
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