POV-Ray : Newsgroups : povray.programming : how to integrate povray into Maya : Re: how to integrate povray into Maya Server Time
13 May 2024 16:35:25 EDT (-0400)
  Re: how to integrate povray into Maya  
From: nemesis
Date: 29 Oct 2009 10:50:00
Message: <web.4ae9aaf05fcaf145773c9a3e0@news.povray.org>
"scott" <sco### [at] scottcom> wrote:
> > weird.  You have no filter component in the pigment, but it still filters
> > light
> > as the shadows show...
>
> I have used fade_color inside the interior block to do the colouring.

o_o

It`s true!  Never gave much thought to it.  I thought fade_color would only
affect the color of the object, not its shadows...

> > I think you could also drop the DOF to bring down render times... would
> > plain AA
> > be faster?
>
> In MCPOV you get the DOF (and AA) for free.  It's repeatedly sending rays
> through the same pixel, the DOF just causes it to jitter the rays in a way
> to simulate DOF rather than just plain AA.

True too.  It`s already sending a multitude of rays anyway...


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