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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> "Kirk Andrews" <kir### [at] tektonartcom> schreef in bericht
> news:web.4abef0996e45ae001322341f0@news.povray.org...
> > Just a doodle. I recently rediscovered World Machine, and this is a
> > recent
> > result. I may try and make a real scene out of this...when I have time.
> >
>
> Superb! Is this with the free version, limited to the 512x512 image size?
>
> Thomas
Yes, just the free version. Instead of plugging the image directly into the
heightfield, I made a function from it and added just a bit of small-scale
turbulence:
#declare HFX =
function {
pigment {
image_map {
tga "WMCanyon.tga"
map_type 0
interpolate 2
}
warp {repeat x}
warp {repeat y}
scale 50
warp {turbulence .2}
scale 1/50
}
}
#declare Terrain =
height_field {
function 4500, 4500 {
HFX(x,y,z).hf
}
smooth
translate -.5
scale 2
scale 1/4*y
scale TerrainScale
}
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