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clipka <ano### [at] anonymous org> wrote:
> Moving parts of "Southern" valve gear in (not yet full) textured glory.
> (33 minutes rendering time on an i7 920, 2.67 GHz)
>
> Definitely not dirty enough. A good use case for some proximity pattern
> I guess.
>
> The joints all need some more details, too, but I'll leave that for later.
Looks fantastic, the level of detail is very impressive, it's a shame that
unless you render any final scene with this train in it at a very high
resolution much of this detail will be lost (of course we will all know it is
there though!). However, it does mean you can do some fantastic close-up's.
Sean
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