"William Pokorny" <pokorny_epix_net> wrote:
> Mike Williams's isosurface tutorial has a mention of a mesh approximation macro.
> "Kevin Loney has produced an include file which produces a mesh object that
> approximates an isosurface." Unfortunately the link is dead so unsure where to
> get a current version of it.
Bill, I just posted some adaptations (not by me) of Loney's original include
file to p.b.scene-files for you to pick apart if you're interested.
Now, time to check out your ObjectToIso.inc, thanks :)
-Rob
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