I just wanted to make a screenshot of a window in the style that Apple does -
with the reflection beneath that tapers off.
Since it's not physically based reflection, I mirrored the objects underneath
themselves for a fake reflection, then tried to make them fade out after a short
distance. It turned out that fade_distance, fade_color etc didn't work for me -
they don't fade towards <0,0,0> when in a transparent container, but rather
towards their color multiplied by the transmit parameter - which wasn't what I
expected.
But good old absorbing media worked great. And then I threw in some focal blur
for kicks. Looks OK for my purposes.
Cheers,
Edouard.
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